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New mod announcement: Dumble OD Special
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<blockquote data-quote="Jaded Faith" data-source="post: 98811" data-attributes="member: 1068"><p>Thanks for all the kind words and it's good to hear it is well received. There was a lot of long hours going back to the drawing board and applying new design concepts on this one and it sounds like it was well worth it.</p><p></p><p>I am not 100% on the details of Rod's rig, but I'll ask him to chime in on this thread about that.</p><p></p><p>JKD: I don't think anything you said sounded harsh. Objective at most. The COD you mention is one of the few modules I have never seen nor played, but I am certain this mod took a VERY different approach than anything ever offered. The labor involved alone makes that a certainty!</p><p></p><p>I have always prided myself on as quick a turn around as possible, no matter how many hours it takes or how long the days may be. Glad to hear that doesn't go unnoticed. :wink: </p><p></p><p>Stay tuned for a few more new announcements that are almost ready...</p></blockquote><p></p>
[QUOTE="Jaded Faith, post: 98811, member: 1068"] Thanks for all the kind words and it's good to hear it is well received. There was a lot of long hours going back to the drawing board and applying new design concepts on this one and it sounds like it was well worth it. I am not 100% on the details of Rod's rig, but I'll ask him to chime in on this thread about that. JKD: I don't think anything you said sounded harsh. Objective at most. The COD you mention is one of the few modules I have never seen nor played, but I am certain this mod took a VERY different approach than anything ever offered. The labor involved alone makes that a certainty! I have always prided myself on as quick a turn around as possible, no matter how many hours it takes or how long the days may be. Glad to hear that doesn't go unnoticed. :wink: Stay tuned for a few more new announcements that are almost ready... [/QUOTE]
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New mod announcement: Dumble OD Special
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